Reports and Data has published a new research report titled “Global Blockchain in the Media, Entertainment and Advertising Market– Industry analysis, size, share, growth, trends and forecasts 2021-2028”. The report offers comprehensive analysis of the Blockchain in Media, Entertainment, and Advertising industry, including recent market development and emerging trends, to help users, readers, and investors understand the market scenario and develop investment plans. consequently. The report offers details on market size, market share, revenue growth, drivers, restraints, opportunities and challenges. The report is formulated through extensive research verified by industry experts.
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The global market for blockchain in media, entertainment and advertising is expected to account for a strong share of revenue during the forecast period due to factors such as the rapid change of the ICT sector, increasing deployment of devices and services of ICT in commercial, industrial and residential environments, with a Focus on the development of advanced products. ICT services are gaining popularity in various sectors including agriculture, health and pharmacy, IT and BFSI. Other factors, such as the growing adoption of cloud-based services, growing concerns about data security and big data management, rising demand for smartphones, computers, laptops, and the rise of disposable income, drive revenue growth of the global market during the forecast period.
The report also focuses on the details of each market player, including its global position, financial situation, company overview, product and service portfolio, and revenue generation. The global market for blockchain in media, entertainment and advertising is highly competitive and consists of several key regional and global players. These players are focusing on various strategies such as R&D investments, new product launches, mergers and acquisitions, partnerships, joint ventures, and collaborations to strengthen their position in the market.
The main companies operating in the market are:
IBM Corporation, Microsoft Corporation, SAP, Oracle, Accenture, BRAINBOY, Blockpoint, BTL Group, Factom and Clearcoin.
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Global Blockchain in Media, Entertainment and Advertising Market Segmentation:
Vendor Perspective (Revenue, $M; 2018-2028)
- Application Providers Application Providers
- Middleware Providers
Application Outlook (Revenue, Millions of USD; 2018-2028)
- digital advertising
- smart contracts
- online game
- License and rights management
- content security
Organization Size Outlook (Revenue, Millions of USD; 2018-2028)
- Small and medium businesses
- Big companies
The report offers in-depth analysis of major regions classified as North America, Europe, Asia-Pacific, Latin America, and the Middle East and Africa.
The regional analysis covers:
- North America
oh United Kingdom
oh Rest of the EU
- Pacific Asia
oh South Korea
oh Rest of APAC
- Latin America
oh Rest of Latin America
- Middle East and Africa
oh Saudi Arabia
oh South Africa
oh Rest of the MEA survey
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Key questions addressed in the report:
- What are the main results of Porter’s five forces analysis?
- What CAGR is the global Blockchain in Media, Entertainment and Advertising Market expected to register during the forecast period?
- Who are the key players operating in the global Blockchain in Media, Entertainment and Advertising market?
- What are the key factors expected to drive the growth of the market between 2021 and 2028?
- What key factors are expected to hinder the overall growth of the market?
- What is the expected market size of Blockchain in the media, entertainment and advertising market from 2021 to 2028?
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